Software
RealFlow for Max released
Madrid-based Next Limit has released RealFlow for 3DS Max, a native integration of the popular fluid simulation software that's compatible with Max's native PFlow and World Space modifiers.
Software
Madrid-based Next Limit has released RealFlow for 3DS Max, a native integration of the popular fluid simulation software that's compatible with Max's native PFlow and World Space modifiers.
Renderers
Chaos Group has released an updated version of V-Ray for 3DS Max. New features include a new viewport IPR mode that is also faster and now supports atmospheric effects, completely redesigned glare and bloom effects for improved speed and accuracy, (more...)
Blender
The Blender Foundation has announced the official release of the Blender 2.8 beta. This version has been some 3 years in the making and the list of new features and improvements is too large to list in its entirety here, but a few highlights include the completely revamped user interface with harmonised tools, gizmos and shortcuts for a more consistent experience across the application. A part of the UI overhaul also saw the introduction of workspaces that enable the user to optimise the interface for common tasks like sculpting, texture painting or motion tracking. (more...)
Renderers
Abvent has released a new version of Artlantis, it's renderer aimed at architects, interior designers, landscapers, urban planners, and other design professionals. (more...)
3DS Max Scripts
SCG Studio has released a new 3DS Max script for editing vertex normals. It is able to calculate normals in one of three ways, using either the mesh's topology, a projection gizmo, or by projecting the normals from another mesh. It also includes a layer system that enables the mesh to be divided into up to 7 layers, each of which can be calculated independently. The script costs a minimum of $20 on a pay-what-you-want scheme. To find out more, visit the product's Gumroad page.
Tutorials - 3DS Max
iToo Software has released a new tutorial for Forest Pack about how to master the 3DS Max plugin's area modes to quickly populate scenes with trees and foliage. There's also some RailClone content too, looking at how to add tiles to roofs and add fences using the built-in presets. A video, written version and exercise files are available on the iToo Software website.
News
A number of companies will be offering discounts during this year’s Black Friday (November 23) and Cyber Monday (November 26) sales. Details are already starting to be released and so, as we do every year, we're collecting a list for our readers. (more...)
Software - 3DS Max
AMD has released the latest version of its free GPU renderer for 3DS Max. New features of version 2.4 include the addition of adaptive subdivision, a bilateral denoiser that is on by default, the ability to export for .rpr format, a new AO node that can be used for simulating dirt, the ability to use physical lights in Active Shade mode, improved Uber shaders, improved performance and more. Read the full list in the release notes.
Blender Add-ons
Simon Thommes has released a useful new procedural texturing tool for Blender 2.8 that is able to randomly scatter textures on a surface, similar to some of the features found in Substance Designer. The plugin is free but you can choose to donate should you find it useful. Find out more in the tutorials on YouTube or get the tool from Gumroad.
Reels
French VFX supervisor/director has released a new Demoreel of work spanning the last 5 years. The majority of the work was created using 3DS Max and Nuke. Watch it on Vimeo.
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