Blender
Maya to Blender
CBaileyFilm has released a 30-minute tutorial to help Maya users learn Blender. Watch it on YouTube.
Blender
CBaileyFilm has released a 30-minute tutorial to help Maya users learn Blender. Watch it on YouTube.
Blender
IMeshh has published a post and video compiling some of its favourite arch-vis top tips for new Blender artists. Read it on the iMeshh Blog.
Blender
Martin Klekner has published a tutorial that demonstrates how to use Blender's Geometry Nodes to create a procedural fence that adapts to the underlying terrain and dynamically changes the size of the nearby grass assets. Watch it on YouTube.
Blender
CG Cookie has released its biggest ever Blender course called HUMAN. The course covers realistic portrait creation over 28 hours of video lessons. Watch a trailer on YouTube and find out more about the course on CG Cookie.
Blender
IMesh has published a video explaining how the new features of E-Cycles for Blender can benefit archviz renders along with some optimization tips. Watch it on YouTube.
Blender
Flipped Normals has released a tutorial explaining how Cryptomattes can speed up your work when compositing and lighting with Blender projects. Watch it on YouTube.
Blender
Quixel's Adnan Chaumette has released a live stream recording that breaks down Blender's render engine Eevee, and offers tips and tricks to help get the most out of Eevee's features and Megascans assets. Watch it on YouTube
This tutorial by Southernshotty demonstrates how to create, texture, and paint a character from scratch. Watch it on YouTube.
Blender
Bone-Studio's Juan Gea (Juang3D) has released a livestream recording showing a new OpenVDB toolset implementation in Blender combined with the latest development version of
Mantaflow. Watch the recording on YouTube and check out Juan's channel for many more Blender videos in English and Spanish.
Blender
Last year Facebook introduced a 3D photo features that combines a photograph and a depth map to create a 2.5d effect. Until recently it had been restricted to phones with depth-sensing cameras but it is now possible to create them from any source, including of course, renders. In this tutorial Rico Cilliers explains how this can be done using Blender, but the basic idea applies to any other DCC application. Watch it on YouTube.
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