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Home Software 3DS Max
TyFlow now in open beta – multithreaded replacement for PFlow

TyFlow 1.004 released

by Paul Roberts
March 25, 2022
Reading Time: 3 mins read
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Tyson Ibele recently released TyFlow 1.004, the 3rd update since the plugin’s commercial release at the end of January. A long list of notable improvements have been added since we last reported, including:

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  • New Volume conform, position transfer modes and UVW Channel settings have been added to tyConform modifier.
  • tyFlow floating license options are now available.
  • A new tyFlow RENDER build is available for network rendering with full multithreading support without requiring a tyFlow PRO license.
  • tyFlow License Server now bundled with plugins, for use with floating licenses.
  • tyWeld modifier can now weld splines.
  • tyMesher can now render blobmesh particles with proper deformation motion blur.
  • A new option is available in the tyFlow License rollout to not auto-request a license when tyFlow in use.
  • New edge generation options are available in the Birth Surface operator including particle location, align to edge, and scale to edge length.
  • Verlet options have been added to the Spin operator, that allow users to convert (static) changes in particle orientation to spin (similar to how verlet mode in the Speed operator works).
  • Acceleration display has been added to the Display Data operator.
  • Selected edges mode has been added to the Position Object operator.
  • A virtual ground collider option is now available in the Collisions operator.
  • Surface Test now has an option to consider particle meshes when performing tests.
  • Added First/Last knot options to Birth Spline operator.
  • Added phase/offset params to Cluster operator noise mode.
  • A new Push operator has been added.
  • The tyParticleSkin modifier can now run PhysX tearing solver on tyCaches exported with PhysX data.
  • Added relative distance options to Spawn operator spawn-by-travel mode.
  • Added new direction options to Position Raycast operator.
  • Added face area mode to tySelect Deformation selector, for selecting faces whose area has expanded/compressed beyond a certain threshold.
  • It’s now possible to add or remove block comments with CTRL+Q in the Script operator script editor.
  • Added ‘hold after every nth’ options to operator Timing rollouts.
  • Added rotation delta test to Property Test operator, for testing particle rotation changes between frames.
  • Added split group (cluster) settings to Split operator.
  • Added more sorting options to Split operator.
  • Added keyframes rollout to Spawn operator.
  • Added the option to tyPreview to disable display of particle data during previews (data displayed with Display Data operator, binds, etc).
  • Added a rendertime-only option to tyMesher voxel filtering.
  • tyCache objects can now load PRT files and partitions.
  • Added spline align mode to Rotation operator.
  • Recursive subdivide mode of the tySlice modifier is now relative to gizmo orientation.
  • Added Clamp function to Script operator Mathf class.
  • Added option in tyCache mesh overrides to treat multiple meshes for a single override (imported from a group head or tyCollection) as a single mesh.
  • tyCaches can now load cache files that are missing mesh information, allowing you to set override meshes on mesh-less particle sequences (ex: PRT files).
  • operators with ‘full interpolation on entry’ option now have a dropdown more more options in place of the original checkbox.
  • Added tySelect edge length selection mode.
  • Added new rate options to Birth Fluid operator.
  • Added “Add selected” option to single-node pickbuttons throughout tyFlow UI.
  • Birth Splines operator can now use splines that have mesher modifiers on top (previously it could only use splines that were still collapsible as splines)
  • Added variation parameter to tyCache particle scale mutliplier.
  • rate of change value in tyRateOfChangeController is now animatable
  • Added additional accuracy parameter to Set Target operator when in proximity made and “consider particle shapes” is enabled.
  • Added ability to select reference node list index by custom float in Export Particles operator (object export mode).
  • Added proximity influence settings to tyWind helper.
  • Added filters rollout to Element Fracture operator.
  • Plus many bug fixes. 

Find out more on the Tyflow website. 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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2 Comments
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Evan Lindsay
3 years ago

Tyson Ibele is a beast! Well done sir!

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Badbullet
3 years ago

Is Tyson chained to his desk drinking Red Bull day and night? The amount of fixes and additions since the last update…and it’s considered a 0.001 release where others would consider this a major version. The Volume option in tyConform is extremely handy, and nice that it can be animated as well.

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