CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home Software Blender
Ubisoft join the Blender Development fund as Corporate Gold members

Ubisoft join the Blender Development fund as Corporate Gold members

by Paul Roberts
July 22, 2019
Reading Time: 1 min read
10

Ubisoft has announced they have joined the Blender Foundation’s Development Fund as a corporate Gold member – listed on the Blender Dev Fund page at  €30K/year. Not only that, and perhaps more significantly, they also announced that Ubisoft Animation Studio, which is a department of Ubisoft Film and Television, will also use Blender for their productions and assign developers to contribute to Blender’s open-source projects. Read more about the announcement on Ubisoft’s website.

RELATED POSTS

Bolt Graphics becomes corporate patron of Blender Development Fund

Ton Roosendaal to step down as Blender Foundation CEO

Blender Foundation reports higher donations but warns of low reserves in 2024 annual report

ShareTweet

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

Related Posts

Bolt Graphics becomes corporate patron of Blender Development Fund
Blender

Bolt Graphics becomes corporate patron of Blender Development Fund

September 18, 2025
Blender 2.79 test build now available
Blender

Ton Roosendaal to step down as Blender Foundation CEO

September 17, 2025
Blender Foundation reports higher donations but warns of low reserves in 2024 annual report
Blender

Blender Foundation reports higher donations but warns of low reserves in 2024 annual report

September 16, 2025
Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D
Blender

Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D

September 10, 2025
Blender 4.1 introduces performance enhancements and new features
Blender

Blender 4.1 introduces performance enhancements and new features

March 28, 2024
Adobe releases Substance 3D Addon 2.0 for Blender
Add-ons

Adobe releases Substance 3D Addon 2.0 for Blender

March 1, 2024
Next Post
Unreal Engine supports Cinema 4D

Unreal Engine supports Cinema 4D

EmberGen – real time volumetric fluid simulation

EmberGen - real time volumetric fluid simulation

Please read our community guidelines
Please read our community guidelines
10 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Juang3d
6 years ago

They realized the big benefits of having the actual source code and having control over their software for a big/medium company that has developers, no more plugins, they will work with their fully customized Blender version, and to give back they will, not only pay money, but also contribute code and with another super important thing, with usage!

These are great news!

Reply
IlyaK
6 years ago

Autodesk, you are going to be broke soon! hahaha

Reply
spacefrog
Reply to  IlyaK
6 years ago

na … M&E sector is just a tiny drop in their revenue ( i think i remember 7-8% or so )

Reply
Guest
Reply to  spacefrog
6 years ago

In a financially perverted world where shareholders and stock markets freak out over a joke on Twitter you can bet your bottom they will freak out on a 1% marginal shift let alone 8 :).

Reply
Degfyhkr
Reply to  Guest
6 years ago

Yeah that’s a nice fantasy you’ve dreamt up and it would be nice, but nothing about a middling game dev who makes generally garbage, endlessly rehashed games is going bankrupt Autodesk over a 7% market share.

Reply
Juul
Reply to  spacefrog
5 years ago

Actually 7-8% is quite a lot and keep in mind: ppl will get fired which is never nice to hear (except if its someone incompetent from upper management).

Reply
John Butler
6 years ago

I think 2020 will be the Year of Blender.

Reply
Guest
6 years ago

Now all you need is ILM joining in and it is done deal.

I think these studios are realizing how much overhead expenses they pay annually to Autodesk by just having their software installed on a thousand or so machines.

The more they encourage Blender the more hiring pool who use Blender will be available for them and with enough time their entire workflow could change to an Open source one + in Studio custom tools.

My concern in all this is this fundamental question: As technology gets cheaper and almost free, will some of that funding be diverted to artists and technicians often working unpaid overtimes? Or will it go into the pockets of CEOs and their bonuses instead?

Reply
youcan
Reply to  Guest
6 years ago

CEO for sure.

Reply
Konstantin
Reply to  Guest
6 years ago

CEO +1
I hope unpaid overtimes would decrease as global awareness will grow

Reply

Recent Comments

  • paul on Miauu releases Layer Colorizer for 3ds Max
  • Jumanji on RenderMan 27 beta released
  • Animatect on Autodesk pitches AI future for media and entertainment at AU 2025
  • Jumanji on SceneLinter Pro: free scene validation script for 3ds Max
  • nomad on Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D

Popular Stories

  • Adobe faces lawsuit over clarity of subscription and cancellation terms

    Adobe faces lawsuit over clarity of subscription and cancellation terms

    0 shares
    Share 0 Tweet 0
  • Autodesk pitches AI future for media and entertainment at AU 2025

    0 shares
    Share 0 Tweet 0
  • OpenHDRI launches free CC0 library

    0 shares
    Share 0 Tweet 0
  • Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

    0 shares
    Share 0 Tweet 0
  • 3ds Max 2024 now available for download

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • Epic Games releases Twinmotion 2025.2 with Nanite support
  • Miauu releases Layer Colorizer for 3ds Max
  • Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
10
0
Join the conversationx
()
x
| Reply