Unity 2018.1 released
Unity Technologies has released version 2018.1 of its real-time engine, bringing significant changes to the core with a new Scriptable Render Pipeline. Several other new features are added, including:
- Scriptable Render Pipeline (SRP)
Enable the user to customise the rendering pipeline using C# code and material shaders. Two pipelines are included, a high definition pipeline for AAA style games and a lightweight pipeline for portable devices. - The C# Job System & Entity Component System (ECS)
Makes it easier for users to take advantage of multicore processors. - Level design and shaders
New tools for level designers including ProBuilder/Polybrush and the new visual Shader Graph. - Packages
The Package manager API was introduced in 2017.2. This version adds a user interface, hub and project templates to make it more artist friendly. This feature is still considered to be a preview - Progressive Lightmapper
First introduced in version 5.6, the progressive lightmapper for light baking is out of preview in this build.
Many more features and improvements are included. See the Unity blog for all the details.