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Software > Unity

Unity 2018.2 released

Jul 17, 2018 by CGPress Staff
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Unity Technologies has released version 2018.2 of its real-time engine, building on and further developing the Scriptable Render Pipeline (SRP) and Shader Graph changes introduced in version 2018.1. Other improvements include a new C# Job System, Burst Compiler and ECS that make it simpler to use multi-core processors.  See the Unity blog for all the details. 

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Mohsen Omidvar
6 years ago

It’s pretty great

Ronin
6 years ago

when you look at what’s coming for 2018.3 unity’s becoming the best game engine you can get,
2019 will be a serious option for AAA development

maurice
Reply to  Ronin
6 years ago

nah

martin
Reply to  Ronin
6 years ago

I’m not sure you can say ‘best’, any more than you can say one popular renderer is better than another. The best choice for one team/project won’t make sense for another. Having said that, Unity is getting stronger but then so if their competition.

Nossgrr
6 years ago

Unity has great features yes but they still cant get a smooth camera controller right.. Cinemachine does a great job with a camera on rails, that part is buttery smooth, but when you create (or use built in) FPS or 3rd person controller, the motion is horrendous, micro stutters \ stepping everywhere. I can instantly spot a Unity3D game without seeing it’s logo. To me, it’s a deal breaker.. No matter how great the other features are.

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