Unreal Engine 4.8 released
Jun 11, 2015 by CGP Staff
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Epic Games has released a significant update to its game engine and development tools. New features include:
- Optimized Grass Systems for use with large open worlds
- Plugins available in marketplace – as a result of partnering with Allegorithmic the first plugin is available in the marketplace: Substance in UE4. More plugins will be available in the future
- Increased accuracy in Motion Blur (including morph target animations that can now generate motion blur), plus improved depth of field and a new Tone Mapper to achieve a more filmic look
- Support for the latest VR hardware including Oculus Rift, Samsung Gear VR, Steam VR and HTC Vive, Leap Motion, and Sony’s Project Morpheus for PlayStation 4
- “Scrubbable” network replays with rewind support and live time scrubbing
- Asset Size Mapper – visualize the memory footprint of game assets in an interactive tree map UI