Epic Games has released a significant update to its game engine and development tools. New features include:
- Optimized Grass Systems for use with large open worlds
- Plugins available in marketplace – as a result of partnering with
Allegorithmic the first plugin is available in the marketplace: Substance in UE4. More plugins will be available in the future - Increased accuracy in Motion Blur (including morph target
animations that can now generate motion blur), plus improved depth of
field and a new Tone Mapper to achieve a more filmic look - Support for the latest VR hardware including Oculus Rift, Samsung
Gear VR, Steam VR and HTC Vive, Leap Motion, and Sony’s Project
Morpheus for PlayStation 4 - “Scrubbable” network replays with rewind support and live time
scrubbing - Asset Size Mapper – visualize the memory footprint of game assets
in an interactive tree map UI
Plus many other improvements and changes. Find out more on Unreal Engine’s website.









