CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home News
V-Ray 5 released

V-Ray 5 released

by Paul Roberts
June 16, 2020
Reading Time: 2 mins read
0

Chaos Group has released V-Ray 5, the latest version of its render engine for 3ds Max. Headline features include a completely re-written VFB that adds layer-based compositing tools and light mixing to allow users to control the colour and intensity of lights with the need to re-render. Other features include:

RELATED POSTS

Photoshop 27.3 released with new adjustment layers and AI updates

Netflix Animation Studios joins Blender Development Fund as corporate patron

Marvelous Designer introduces indie pricing

  • V-Ray Sun has an improved sky model
  • A new V-Ray asset browser with over 500 material presets divided into several categories. 
  • New material preview in the Material Editor. 
  • Coat and Sheen layers have been added to the V-Ray material.
  • VRayMaterial and VRayHairNextMtl materials have gained presets.
  • A new car paint material with more precise flakes filtering and reduced memory usage.
  • VRayUVWRandomizer that is to be used with VRayBitmaps (formerly VRayHDRI)and VRayTriplanarTex mapping source input with stochastic tiling support.
  • VRayMultiSubTex now has randomised hue, saturation and gamma variance options and new Random by Face material ID/Object ID/Element modes.
  • VRayCompTex has new blending modes: Color Shift, Color Tint, Blend Alpha Straight, Blend Alpha Premultiplied.
  • Support for rendering in ACEScg colour space with an option to recognize the texture colour space from the file name.
  • VRayTriplanarTex now has the ability to be used as Mapping source for VRayBitmap.
  • VRayPointCloudColor is a new map that supports PointCloud Color Channel.
  • VRayLightSelect supports environment lighting.
  • Light Path Expressions allow the user to output any lighting information into its own render element
  • Blue Noise Sampling for better looking sampling with fewer samples
  • Selective exporting to vrscenes
  • Filmic Tone Mapping layer in VFB
  • Add light path expressions support through mode of VRayLightSelect.
  • Add RGB primaries override for VRayBitmap option in the Color management.
  • Support for Environment and Self Illumination contribution for VRayLightSelect in V-Ray GPU.
  • VRayNormalMapnow has a map rotation parameter.
  • The VRayPhysicalCamera now has an EV parameter.
  • VRayProxy now supports common particle interface (IParticleObjExt) for Alembic that can be used with VRayInstancer and Phoenix FD. Use particles generated in other DCCs for your instancing in V-Ray for 3ds Max
  • VRayVolumeGrid gains a velocity streamline preview.
  • The V-Ray scene converter now has an option to convert Physical Material to VRayMtl.
  • Improve precision when rendering large scenes.
  • MikkTSpace support for tangent normal maps.
  • V-Ray AppSDK Python binding is now included with the installation.
  • V-Ray Asset Browser.
  • V-Ray GPU improvements.
    • Initial our of core support
    • Support for 2D displacement.
    • Rendering of Phoenix FD Particle Shader in Fog mode.
    • Added support for OSL shaders.
    • Added support for Cellular map.
    • Added support for BerconTiles and Bercon Wood maps.
    • Implemented a per-device GPU memory tracker.
    • Resumable rendering with progressive sampling.

Find out more Chaos Group’s website and watch a trailer on YouTube. 

 

ShareTweet

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

Related Posts

Photoshop 27.3 released with new adjustment layers and AI updates
Photoshop

Photoshop 27.3 released with new adjustment layers and AI updates

January 28, 2026
Netflix Animation Studios joins Blender Development Fund as corporate patron
Blender

Netflix Animation Studios joins Blender Development Fund as corporate patron

January 28, 2026
Marvelous Designer introduces indie pricing
Software

Marvelous Designer introduces indie pricing

January 27, 2026
D5 Render 3.0 introduces ocean simulation, volumetric clouds, AI tools, and more
D5 Render

D5 Render 3.0 introduces ocean simulation, volumetric clouds, AI tools, and more

January 15, 2026
Maxon introduces Digital Twin for marketing-focused product visualization
AI

Maxon introduces Digital Twin for marketing-focused product visualization

January 15, 2026
Reallusion introduces subscription licensing alongside perpetual options
Industry News

Reallusion introduces subscription licensing alongside perpetual options

January 12, 2026
Next Post
Photoshop June 2020 release

Photoshop June 2020 release

Substance Alchemist update with machine learning material creation

Substance Alchemist update with machine learning material creation

Please read our community guidelines
Please read our community guidelines
0 Comments
Oldest
Newest
Inline Feedbacks
View all comments

Recent Comments

  • Cine Trash on Autodesk announces workforce reduction tied to organizational changes
  • Johvc on Netflix Animation Studios joins Blender Development Fund as corporate patron
  • reisal on Autodesk releases 3ds Max 2026.3
  • d3d on Blender 5.0 released
  • Rawalanche on Blender 5.0 released

Popular Stories

  • 3ds Max 2024 now available for download

    3ds Max 2024 now available for download

    0 shares
    Share 0 Tweet 0
  • Autodesk releases 3ds Max 2026.3

    0 shares
    Share 0 Tweet 0
  • Blender 5.0 released

    0 shares
    Share 0 Tweet 0
  • Canva reimagines Affinity Studio and releases it free to all users

    0 shares
    Share 0 Tweet 0
  • 3D Measure Master adds CAD-style measurement tools to 3ds Max

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • Photoshop 27.3 released with new adjustment layers and AI updates
  • Netflix Animation Studios joins Blender Development Fund as corporate patron
  • Marvelous Designer introduces indie pricing
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
View preferences
  • {title}
  • {title}
  • {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
0
0
Join the conversationx
()
x
| Reply