V-Ray 5 update 1 features revealed including free asset library and browser called Chaos Cosmos
Chaos Group has updated its online documentation to reveal the features of V-Ray 5 update 1. Headline features include:
- The ability to render multiple dome lights including support for adjusting them in Light Mix.
- The ability to use any of V-Ray’s masks in the Frame Buffer.
- Chaos Cosmos, a new content library of 3D assets by vendors such as Maxtree, Design Connected, Hum3D, No Emotion, Render People and VizPark to quickly add entourage to interior and exterior scenes. This includes a new browser for navigating, downloading and importing the content. You can read more about it in the Chaos Cosmos section of the documentation and browse the content on Chaos Group’s revamped website.
- A new option for the Material Override feature that allows the user to preserves a scene’s original opacity, bump, refraction and self-illumination.
- Auto translation of Physical Materials to V-Ray Materials.
- Easier to set up progressive caustics for improved refraction and reflection with shorter rendering times. No more precalculating Photon maps.
- Updates to the V-Ray material to allow for true translucency with built-in volumetric subsurface scattering.
- Improved previewing of V-Ray materials in the viewport.
- The ability to export all scene cameras to .vrscene files. This will allow users to render multiple cameras from a single job submission.
- Faster render starts by moving the Light Cache to the GPU. Out of core rendering also now supports all V-Ray GPU features.
- Intel Open Image Denoiser.
- A new V-Ray Camera Lister.
- The ability to render TyFlow simulations with V-Ray GPU and Chaos Cloud.
- Improved Cryptomatte support to separate objects by their sub-materials.
Find out more on the Chaos Group website and the V-Ray 5 documentation. A video is due to premiere this afternoon that we assume will contain further announcements surrounding this release.
Most exciting for me is the “support thinking particles at source” for the vrayinstancer.
Still no Blender support. Sigh…
https://www.chaosgroup.com/vray/blender
Are they selling the same product at different price points for different users?
With Blender you just need a render node license to render. Looks like to get it into Blender itself, the UI needs to be open source I’m assuming. Not sure if that means less features compared to the other versions. I have not seen comparisons done between the two, and there doesn’t seem to be much of videos of it in action.
isn’t it the old Blender 2.79 thing?
well chaos stated that they will support blender 2.8 but did not give a date , we are all waiting
don’t you have the amazing eevee and cycles which are the best renderers ever and also free so they are perfect?
mdko indeed cycles and eevee are both amazing and free, but ALOT of people are leaving Max/Autodesk behind, and if you have spent thousands of hours working with a render engine it’s nice to just seamlessly move to another software and use the same render engine.
a lot of people are leaving max/autodesk? got a source for that claim? and your own experience doesn’t count.
No official source just my own experience, and the people I talk/work with…
However, if you look around on social media it’s pretty obvious.
Some of the 3DsMax big guns on the socials like arrimus, Tim Bergholz etc are doing Blender tuts now and not to mention look at the hits blender tutorials get compared to Max/Maya tuts now.. but like I said this isn’t official just my personal experience
Still no Notepad support. Sigh…
my god – vray is NOT made for blender – go and use your own amateur hour inbuilt render engine lol
so many broke blender dudes in the comments, i hear mcdonalds is still taking job applications.
for pro level 3dmax users this is a good update. im happy with this, caustics is a good one and GPL LC as well.
Why don’t you show us some of your pro level 3ds Max work? 🙂
Lol damn you sound salty.
V-ray is made for all 3d programs… not sure where you get that info? They didn’t make an API that enables you to use it in any 3d tool for nothing…