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This is awesome! Would love to see some simpler documentation on how it works and what the buttons do.
Hey Eric.
Thanks for your comment 🙂
During this weekend I will try to post some shorter video and publish a pdf file with all the functions embedded in this script 🙂
New version has been released.
In v1.10 assignment faces selection to layer has been improved. Now its ~ 60% ( 1,4 sec to 0.45 sec ) faster than before with no lag in between.
Now it is much easier to calculate normals for round and concave areas: plane projection gizmo can be bend with negative degree so its range is from -360 to 360 degree.
New version is available:
ver 1.20
– it is possible to take projection gizmo and use it as regular projection mesh. To make it right click on gizmo selector while setup ( tools ) button is active. This way you can generate normals for one area using more than one projection mesh combined as single object. Less layers are needed this way.
– fixed bug where there was no any subobject level selection active and script was trying to assign it anyway from variable
– fixed bug where mesh has more than one material applied (multimaterial) and selected polygon was assigned to any layer. From this point entire mesh had first material from multimaterial applied.