NDo2 released
Nov 24, 2011 by CGP Staff
1
|
Teddy Bergsman’s NDo2 normal mapping plugin for Photoshop has been finally released. Features include:
-Fully Photoshop integrated normal map generation
-3D previewer, you can see the effects of the normal maps in 3D directly in Photoshop
-High quality normal map to ambient occlusion generator
-Ability to Zip normal layers to improve performance
-Significant speed improvements
-Ability to rotate generated normals, maintaining correct orientation
-Convert normals to height maps. Use for parallax, relief mapping, or hardware tesselation of your textures
-Sculpt normals using Photoshop brushes
Find out more at Quixel.
-Fully Photoshop integrated normal map generation
-3D previewer, you can see the effects of the normal maps in 3D directly in Photoshop
-High quality normal map to ambient occlusion generator
-Ability to Zip normal layers to improve performance
-Significant speed improvements
-Ability to rotate generated normals, maintaining correct orientation
-Convert normals to height maps. Use for parallax, relief mapping, or hardware tesselation of your textures
-Sculpt normals using Photoshop brushes
Find out more at Quixel.
Source: Algosuk
Amazing tool.
I’m highly impressed.
This fit’s perfectly into our realtime 3d pipeline.
And the Normal to AO feature is a huge time saver!