Vertex Colour Editor
Joker Martini has released a new tool for 3ds Max that allows the user to apply vertex colors based on a variety of conditions. It is possible to set vertex colors by Object, Element or vertex based on several properties such as distance, their position, the order in which they were selected, their names, or randomly.
To further refine selection and control over vertex colours, esers are also able to reverse the sorting order, group sorting objects, individually set vertex colors for the RGBA channels, and more. The script costs $3. Find out more on Joker Martini’s website.