Software
Camera Studio plugin for 3ds Max
Crea3D has released Camera Studio, a commercial script for 3ds Max that aims to simplify and speed up the creation of camera animations. The script costs $19. Find out more on ScriptSpot.
Software
Crea3D has released Camera Studio, a commercial script for 3ds Max that aims to simplify and speed up the creation of camera animations. The script costs $19. Find out more on ScriptSpot.
Realtime
UPDATED The Rural Australia nature pack used to create Andrew Hamilton's impressive real-time project based on his time living and working in Australia has been added to the permanently free collection on Unreal Marketplace. (more...)
Substance Designer
Ben Wilson has published a 3 part blog post the explores how to use Substance Designer's Pixel Processor to create a "Flood Fill To Corners" node. Read it on ArtStation.
Tech & Research
In this GTC talk, Autodesk's Henrik Edstrom and Mauricio Vives discuss the architecture and implementation of their next-generation viewport system and how they leverage DXR and Vulkan Ray Tracing to improve the visual quality and performance over our previous viewport experience. The system is used in 3DS Max, Inventor, Fusion 360, Revit, AutoCAD, and more. The video is available free on the GTC website, but registration is required.
Renderers
NVIDIA has released two new RTX demo videos showcasing the latest technology. (more...)
Software
Chaos has announced an update to Chaos Vantage, its real-time raytracing standalone rendering tool. New features and improvements include: (more...)
Software
Chaos has announced an update to Phoenix, its fluid and dynamics simulation plugin for 3ds Max and Maya. New features include: (more...)
Software
Updated. Epic has announced an early access version of MetaHuman Creator is now available. Readers can apply to gain early access, although Epic warn that the demand may cause a delay of a few days. Also announced was the addition of 50 free ready-made sample available to download for everyone from Quixel Bridge. Read about early access on the Unreal Engine blog. (more...)
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