Anisculpt incorporated into Blender
Aug 03, 2011 by CGP Staff
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Two years ago Spanish animator Daniel Martínez Lara created scripts for using sculpt tools in Blender for animation (AniSculpt), allowing to redefine the shape of a model at a specific frame. The functionality has now been incorporated into Blender. Watch a video on Vimeo.
Source: Robert Seidel