Simon Fuchs, Senior Environment Artist at Crytek
Sep 13, 2011 by Paul Roberts
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Mateusz Piaskiewicz has published another helpful interview with a Crytek artist. This time it’s the turn of Senior Environment Artist Simon Fuch, who discusses his career trajectory, responsibilities at Crytek, workflow and art management, the benefits afforded by DX11, and advice on what to include in a portfolio. Read the interview at leveldesign.org.