Stingray end of sale announced
Autodesk has announced that Stingray will no longer be sold as a separate product. From January 8, 2018, users will be unable to renew or purchase new licenses, though functionality will continue to be included in 3DS Max and Maya LT. Despite this assurance, Stingray’s future is uncertain. According to Autodesk’s FAQ on the subject “For now, Stingray will continue to be included with Maya LT but will no longer be developed”. Max Interactive will also continue to be included with 3DS Max, but it is not spelled out explicitly whether development will also cease.
Autodesk explains that the dominance of Unity and Unreal Engine is the reason for this decision, citing their recent partnership with Unity as an example of their new strategy for supporting real-time projects. In the FAQ they state that Unity and Unreal ” have built extensive content and resource ecosystems for developers to leverage. We feel we can better serve our customers by working more closely with Unity and Unreal Engine rather than trying to develop our own alternative”.
Find out more on the changes on the Autodesk Stingray FAQ.
Source: Stig Atle Steffensen