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Home Software 3DS Max
Appleseed for 3DS Max 0.5 beta released

Appleseed for 3DS Max 0.5 beta released

by Paul Roberts
November 28, 2018
Reading Time: 1 min read
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A new beta for 3DS Max has been released of the open source renderer aimed at animation and VFX. New features include:

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  • Support for active shade rendering, updated on viewport and camera changes.
  • Exposed Appleseed’s OSL shaders, including appleseed Standard Surface.
  • Added support for Render Elements.
  • Added support for true object instancing.
  • Added support for Output Amount, Invert, Clamp, RGB Level and RGB Offset parameters in bitmap’s Output rollout and Output map.
  • Amount adjustment now works for both Bump and Normal maps.
  • 3ds Max’s default lights are now taken into account when rendering material slots.
  • Added support for Substance textures in Use Max Procedural Maps mode.
  • Added SSS Set ID to appleseed Object Properties modifier.
  • The default number of bounces is now 3.
  • Improved user interface layout of materials.
  • Right-clicking on spinners now resets them to their default values.
  • The Log window is now larger by default.

Appleseed plugins are also available for Maya and Blender. The latest max version is built against the appleseed 1.9.0-beta. For more information and to download the Max version visit GitHub, to find out more about the project you can visit the appleseed website.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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cguser
8 years ago

“Mya and Blended”?

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