Helder Pinto interview
In a recent interview Crytek's Helder Pinto discusses his role as environment artist, outlines his workflow, explains how he got...
In a recent interview Crytek's Helder Pinto discusses his role as environment artist, outlines his workflow, explains how he got...
Autodesk are asking users to participate in a promotional video for 3DS Max. It may be a good opportunity for...
Autodesk are asking users to participate in a promotional video for 3DS Max. It may be a good opportunity for...
Blur Studio's 3d environment artist Olivier Vernay-Kim has posted online his latest reel featuring some great games related work. Watch...
Tsvetomir Georgiev used ZBrush, 3DS Max, and Photoshop to create his inspiring concept art for the film Green Lantern. See...
MadMapper is an OS X application that attempts to demystify the projection mapping process, which involves mapping images, video, and...
Thomy has posted an update to his ongoing series of articles about CryEngine 3 technology. To date the 4 chapters...
A reel by Anselm von Seherr-Thoss's studio showcasing their work from Priest, Avatar, Robin Hood, The A-Team, G.I. Joe Rise...
Until recently the Source SDK was only available to owners of a Source-powered game, the recent free release of Team...
Crytek has released the Crysis 2 Editor package which includes the long awaited CryEngine 3 Sandbox editor. In addition to...
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