Houdini 16 vertex animation exported to Unreal
A project by Magnus Larsson, done as a test with the new vertex animation export tools in Houdini 16, and...
A project by Magnus Larsson, done as a test with the new vertex animation export tools in Houdini 16, and...
RealtimeUK's Graham Matthew Collier has been testing the crowd systems and rigid body dynamics in Houdini 16. Watch a video...
New features in Allegorithmic's 3D painting software include: opacity control, new scripting API options, color management, custom shader UI API,...
A new development build (3014) of the procedural terrain creation software is available to registered owners. New features include a...
New features in Brave Rabbit's blend shapes editing tool for Maya include: (Since last reported.) Compatibility with Maya 2017 General:...
Andrey Kozlov has published a list of the features that were added to the GPU unbiased renderer since the last...
A great experimental short by Ufuk Pamuk with strong CG and compositing work. The artist seems to have studied Alex...
The developers of Cinema 4D have launched a new website dedicated to hosting prototypes of useful features for the software...
Marc Zimmermann has posted online the graduation short he made during his studies at the Filmakademie Baden-Württemberg, which features plenty...
"On January 19, 2017, all that made MOPA one of the best educations in the world (...) has been broken,...
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