OptiTrack Active provides tracking for theme park scaled VR experiences
OptiTrack Active is a new tracking system aimed at simplifying the creation of large-scale, multi-user VR experiences. At the core...
OptiTrack Active is a new tracking system aimed at simplifying the creation of large-scale, multi-user VR experiences. At the core...
3DVF interviews motion designer and musician Niels Prayer on his career and the production of his short films. (French|English online...
The End User Event is starting to announce its speakers for the 2017 edition of the yearly CG event held...
As materials and display technologies evolve it's not hard to predict that most surfaces in the future will be able...
A project by Magnus Larsson, done as a test with the new vertex animation export tools in Houdini 16, and...
RealtimeUK's Graham Matthew Collier has been testing the crowd systems and rigid body dynamics in Houdini 16. Watch a video...
New features in Allegorithmic's 3D painting software include: opacity control, new scripting API options, color management, custom shader UI API,...
A new development build (3014) of the procedural terrain creation software is available to registered owners. New features include a...
New features in Brave Rabbit's blend shapes editing tool for Maya include: (Since last reported.) Compatibility with Maya 2017 General:...
Andrey Kozlov has published a list of the features that were added to the GPU unbiased renderer since the last...
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