CG Academy releases new DVD on Proceduralism
CG Academy has released the first DVD in a two part series on proceduralism. Read on for more. Proceduralism is...
CG Academy has released the first DVD in a two part series on proceduralism. Read on for more. Proceduralism is...
NPower Software announced the availability of PowerNURBS for Max. The official release is scheduled for September 15th, 2005. According to...
Buenos Aires-based Cinematica3d.com.ar and WebAr.com have collaborated on producing an online interactive presentation for Sony, created using 3DS Max. Check...
3DInfográfica has posted an interesting article with detailed information on the creation process of Enrique Gato's "Tadeo Jones" short film,...
Michael Hurwicz reviews Combustion 4 for CGW: "... Capsules allow you to save and retrieve portions of a Combustion project,...
Turbo Squid has released new training DVDs aimed at Max users. Topics covered include modeling (Dave King), Cloth (Beau Perschall),...
AGEIA's press release mentions Particle Flow and Ornatrix (now Hairtrix), among other third-party applications.
Stéphane Marty has made his last project freely available to the public: MetropoLight is the first freeware GI renderer using...
The new plugin from AGEIA helps artists create, test and export game physics while working in Max. Software-based physics effects...
New features include mesh painting capabilites. More information on Modo 201 at Luxology.com.
CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”
© 2025 CGPress
CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data.