“Box#3 is about more raw power and more flexibility to the Particle Flow artists. It gives the ability to get deeper into the guts of the Particle Flow engine, and design your own operators and tests without the headaches of maxscript and/or C++.” The plugin includes new Particle Flow operators for caching, and is compatible with 3DS Max versions 6, 7 and up. Check out the demo videos and if you’re interested in participating in the beta testing process, read the invitation to beta testers at Orbaz Technologies’ forums.






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