BlendedBoxMapping modifier
May 20, 2015 by CGP Staff
2
|
An MCG by Changsoo Eun that helps quickly set up Blended Box Mapping for texturing objects, complete with the generation of blending masks through vertex colors. More on Changsoo Eun’s site.
Changsoo is the man! Keep em coming…
Will it worked with earlier versions than max 2016?