BlenderVR
Aug 25, 2015 by CGP Staff
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Developed by researchers from Paris-Sud University’s LIMSI lab, BlenderVR is an adaptation of the open source software Blender to support CAVE/VideoWall, Head-Mounted Display and external rendering modality engines. It allows to run the Blender Game Engine on any virtual reality architecture and supports adaptive stereoscopy and communication protocols such as VRPN and OSC with minimal effort. A complete Sound Rendering Engine has been designed in Max/MSP.
The goal of the BlenderVR project is to offer a cross-platform solution for VR applications. More on BlenderVR’s website.
The goal of the BlenderVR project is to offer a cross-platform solution for VR applications. More on BlenderVR’s website.