BlenRig free auto-rigging and skinning system for Blender
Jan 16, 2016 by CGP Staff
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The Blender Institute has announced the release of BlenRig 5, a free auto-rigging and skinning system developed by Juan Pablo Bouza that provides a quality rig to animate biped characters and includes an advanced facial system. Rig creation includes: BlenRig armature, BlenRig Mesh Deform cage and Lattices, and basic body mesh for creating low resolution proxy versions of the characters. This is the first public release of BlenRig, according to the author more presets for quadrupeds, birds and different facial setups are expected to be made available in the future. More on the Blender Cloud.