• News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
News Channels:
  • CG News
  • 3DS Max
  • Blender
  • After Effects
  • Modo

Software > 3DS Max > Plugin News

BulletFX 3.0 – Granular Solver sneak peek

Jul 06, 2015 by CGP Staff
11 |
Tweet
AlphaVFX has posted two new videos previewing the granular solver that will be included in v3.0 of its GPU-accelerated, highly optimized version of the Bullet Physics library for 3DS Max. The Granular Solver can simulate granular effects such as sand and snow. According to the developer, the granular solver “is almost done and the fluids are coming together nicely”. Watch the videos on Vimeo: 20,000 grains–50,000 grains.

More information on BulletFX can be found on the plugin’s website.
 


 

Source: AlphaVFX

Related News

  • BulletFX 4 sneak peek
  • BulletFX 3.0 released
  • BulletFX 3.0 – Granular case study
11 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Joseph Stilnski
9 years ago

Wow this plugin looks amazing! Ive been waiting for a granular solver for ages!

Mark Whelan
9 years ago

Really admire the work going into this, especially with this comment from them in the description in the second video:

“Development is coming along great getting alot done granular solver is almost done and the fluids are coming together nicely right know my main goal is to basically integrate everything houdini, maya and other packages have into 3dsmax for under $300.”

MauricioPC
Reply to  Mark Whelan
9 years ago

This guy deserves an award! I would rather use Max than Houdini Maya and others. AlphaVFX for Max president! 😛

Matt
9 years ago

Are these video examples just spheres falling? Any other videos that really show case a granular solver like the “Sandy” solver in realflow?

AlphaVFX
Reply to  Matt
9 years ago

I’ll be posting some stuff show casing millions of grains soon.

Matt
9 years ago

Millions sounds interesting. What about the “Grain” behavior?

Nildo Essa
9 years ago

I have been following your updates regularly… I just love what i’m seeing :):)…I now plan to buy your tool within this week…but first i need to know a few things..

License

How is the license handled? I have an office where my main workstation is..but every now and then i use my laptop to continue work at home..can i use 1 license for both? as in “deactivate/reactivate on another pc”

Liquids

Up until recently my system units have always been inch even though we use a metric system where i am from..mainly because alotta years ago i read somewhere that max should stay in inches and then use DISPLAY Units to “convert” my units.. i only recently found out that that is not the case and that i should use Centimeters as my system Units…and its making more and more sense to me as we use do mostly architectural renderings and heavy character animation work.

I have always had a tough time simulating a simple glass of water with realflow and what not and interact with my characters because of this system units problem, i always had to scale up or down the sim in order for it to fit my “system units as inch” resulting in simulating more particles than i feel i need to.

How will your tool handle units? will we have scaling issues if a want to sim a river or a glass of water?

AlphaVFX
Reply to  Nildo Essa
9 years ago

License: A license can be put on both its node locked.

Liquids: BulletFX liquids has its own scaling independent from 3dsmax. I’ve simulated glasses of water. I’ll be putting more videos displaying the solver.

You do realize BulletFX 3.0 isn’t out yet right? Its going to be out later this weekend.

Major
9 years ago

thanks for developing these tools for max. its on the top of my buy list and looking forward to more demos from you.

Nildo Essa
9 years ago

Hi..

Yes I know its not out yet…but as you say…later this weekend..thats SWEET!!

All in all..as soon as its out and you show me/us the liquids..im pretty sure ill buy it.. 🙂

when you say node locked…do you mean that we can use 1 license even if its on the same network but not at the same time yes?

Now…about those millions of particles you promised to show ;)…

AlphaVFX
Reply to  Nildo Essa
9 years ago

I mean node locked as in the same license can be put on 2 different computers.

ADVERTISEMENT

Latest Comments

  • G_L on Autodesk releases 3ds Max 2026
  • G_L on Autodesk releases 3ds Max 2026
  • Senorpablo on Autodesk releases 3ds Max 2026
  • Guest (the original) on Autodesk releases 3ds Max 2026
  • G_L on Autodesk releases 3ds Max 2026
  • G_L on Autodesk releases 3ds Max 2026
  • Senorpablo on Autodesk releases 3ds Max 2026
  • SL92 on Autodesk releases 3ds Max 2026

Latest Features

1

Review of the Huion Kamvas 13 Pen Display for 3D artists

6

Archvis artists – what the hell do they do?

See All CGPress Features

Follow CGPress

Terms and Conditions | Privacy Policy | Cookie Policy
Copyright ©2000-2025 CGPress. All rights reserved.

About Us | Contact Us | Contribute News | Advertise
facebook
twitter
rss
wpDiscuz
Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}