Creating a snow material in Substance Painter

Wes McDermott has released a new tutorial explaining how to create a custom snow material and apply it to a scanned mesh from Substance Sampler. Watch it on YouTube

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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I can only assume Wes has not seen much seen snow in person. This looks like the snow started melting then refroze. Ahh, he’s in Kentucky. That explains it.

u need just reduce reflection value and thats it

It’s so nice to see that they keep developing the substance programs after Adobe’s acquisition

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