Tutorials - 3DS Max
Subsurface scattering explained
Chaos has published a detailed explanation of sub-surface scattering. Read it on their blog.
Tutorials - 3DS Max
Chaos has published a detailed explanation of sub-surface scattering. Read it on their blog.
Tutorials - Substance Painter
Wes McDermott has released a new tutorial explaining how to create a custom snow material and apply it to a scanned mesh from Substance Sampler. Watch it on YouTube.
Tutorials
Lee Griggs has published a new tutorial on how to use denoising with Arnold for Maya. Watch it on YouTube.
Tutorials - Substance Painter
Pixar has released a short tip on how to use a free plugin for Adobe Substance Painter can be used to speed up workflows between Painter and Renderman. The script allows the user to export materials from Painter into RenderMan's Preset Browser and then re-assign on to your models in either Maya, Houdini, Blender or Katana. Watch it on YouTube.
Renderers
The U-Render team has created a new series of beginner tutorials to help users get up and running with their renderer. Watch them on YouTube.
Cinema 4D
Blender
CG Cookie has released a tutorial that demonstrates several techniques for improving the quality of glass real-time rendered with Blender's EEVEE. Watch it on YouTube.
Software
Unity Technologies has released several tutorials to help users understand the Universal Render Pipeline, plus some examples of how its features were used to create a downloadable demo game. Find out more on Unity's blog.
Tutorials - 3DS Max
Chaos Group has published a new written tutorial explaining how to make a translucent fabric for V-Ray. Read it on the V-Ray documentation site for Max and Maya.
Tutorials
Quixel has released a new 3 part tutorial walking through the process of creating a UE4 scene with Megascans assets. (more...)
Terms and Conditions | Privacy Policy | Cookie Policy
Copyright ©2000-2025 CGPress. All rights reserved.
CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data.