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Tutorials > Rendering and Shading

1

Tutorials - 3DS Max

Subsurface scattering explained

Chaos has published a detailed explanation of sub-surface scattering. Read it on their blog. 

Comments (1) | Posted Mon, Apr 28
3

Tutorials - Substance Painter

Creating a snow material in Substance Painter

Wes McDermott has released a new tutorial explaining how to create a custom snow material and apply it to a scanned mesh from Substance Sampler. Watch it on YouTube. 

Comments (3) | Posted Tue Jan 24, 2023
2

Tutorials

How to use denoising in MToA

Lee Griggs has published a new tutorial on how to use denoising with Arnold for Maya. Watch it on YouTube. 

Comments (2) | Posted Tue Mar 8, 2022

Tutorials - Substance Painter

RenderMan for Substance Painter

Pixar has released a short tip on how to use a free plugin for Adobe Substance Painter can be used to speed up workflows between Painter and Renderman. The script allows the user to export materials from Painter into RenderMan's Preset Browser and then re-assign on to your models in either Maya, Houdini, Blender or Katana. Watch it on YouTube. 

Add Comment | Posted Wed Feb 23, 2022

Renderers

Getting Started with U-Render

The U-Render team has created a new series of beginner tutorials to help users get up and running with their renderer. Watch them on YouTube. 

Add Comment | Posted Fri Nov 5, 2021

Cinema 4D

Cinema 4d, Arnold Renderer and Fusion workflow for compositing 3d Renders

MographPlus has posted a tutorial explaining how to Composite Arnold AOVs in Fusion using an ACES colour-managed workflow to create a back to beauty and a light mix composite. Watch it on YouTube. 
 
Add Comment | Posted Thu Sep 24, 2020
15

Blender

Creating Glass shaders in Blender’s EEVEE

CG Cookie has released a tutorial that demonstrates several techniques for improving the quality of glass real-time rendered with Blender's EEVEE. Watch it on YouTube. 

Comments (15) | Posted Mon Sep 21, 2020

Software

Getting started with Unity’s Universal rendering Pipeline

Unity Technologies has released several tutorials to help users understand the Universal Render Pipeline, plus some examples of how its features were used to create a downloadable demo game. Find out more on Unity's blog. 

Add Comment | Posted Mon Sep 7, 2020

Tutorials - 3DS Max

Making translucent fabric in V-Ray

Chaos Group has published a new written tutorial explaining how to make a translucent fabric for V-Ray. Read it on the V-Ray documentation site for Max and Maya. 

Add Comment | Posted Thu Jul 2, 2020

Tutorials

Goddess temples in UE4

Quixel has released a new 3 part tutorial walking through the process of creating a UE4 scene with Megascans assets. (more...)

Add Comment | Posted Mon Jun 29, 2020
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