Quixel has released a new 3 part tutorial walking through the process of creating a UE4 scene with Megascans assets. The first Video discusses using the library as “a concept art toolbox” that can be used to generate and develop ideas; with an idea established, the second video looks at remixing Megascans assets, material editing and asset repurposing; and the final video looks at lighting and explores considerations for asset blending .