Goddess temples in UE4

Quixel has released a new 3 part tutorial walking through the process of creating a UE4 scene with Megascans assets. The first Video discusses using the library as “a concept art toolbox” that can be used to generate and develop ideas; with an idea established, the second video looks at remixing Megascans assets, material editing and asset repurposing; and the final video looks at lighting and explores considerations for asset blending .

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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