GLSL Shaders for Substance Painter with MaterialX

Adobe has released a tutorial that takes a detailed look at creating viewport shaders for Substance Painter using the MaterialX plugin in Substance Designer. Watch it on YouTube (for readers that are new to MaterialX in Substance Designer there’s also a getting started tutorial here.) 

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Comments 1

  1. Christoph Schädl says:

    I like that direction. Now we need some DCCs supporting materialX.

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