Using the Ecotype world building tool created using GraphN
Sep 17, 2021 by CGPress Staff
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Software used: Maya, Unreal Engine
Subjects: Unreal
A new tutorial has been release that explains how to use Ecotope, the first in a series of world-building tools that have been created with visual coding tool GraphN. The Ecotope tool is free to use and compatible with Maya and Unreal Engine. Watch it on YouTube.
Seems like a cross-dcc MCG. I imagine it’s userbase will struggle to really gain a following. Why not just use Houdini.
It reminds me of Fabric Engine…