Using the Ecotype world building tool created using GraphN

A new tutorial has been release that explains how to use Ecotope, the first in a series of world-building tools that have been created with visual coding tool GraphN. The Ecotope tool is free to use and compatible with Maya and Unreal Engine. Watch it on YouTube

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Comments 2

  1. Paul says:

    Seems like a cross-dcc MCG. I imagine it’s userbase will struggle to really gain a following. Why not just use Houdini.

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