• News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
News Channels:
  • CG News
  • 3DS Max
  • Blender
  • After Effects
  • Modo

Software > Cinema 4D | Software

Cinema 4D 2023.1 released with real-time smoke and fire

Nov 11, 2022 by CGPress Staff
9 |
Tweet

Maxon has announced a major update to Cinema 4D that adds new smoke and fire simulation tools called Pyro. Pyro allows artists to emit smoke, fire, and explosions from any object or spline and simulate the effects on the GPU or CPU. Smoke density, fire temperature, and more parameters can be controlled to art-direct the simulation. Pyro is integrated into Cinema 4D’s Unified Simulation System, so Cloth and Soft Bodies can even be incorporated into the simulation.

Other features include the integration of Redshift Cameras with physical camera controls and effect settings. A new sensor fit option makes it easy to render with overscan or adapt compositions for various aspect ratios. Previewing Redshift materials has also been improved, with support for animated textures, ramps, and color correction nodes.

Radial Symmetry has been included so that users can interactively model anything round by defining a number of slices and offset. Support for procedural polygon selections and vertex maps on generators has been improved and now also includes support for field-based point and edge selections.

Find out more on the Maxon website. 

Related News

  • Embergen 1.0 released
  • Maxon One Fall update announced
  • Corona Renderer 7 for Cinema 4D released
9 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Infograph
2 years ago

You could simulate fire and smoke in Blender since the Mesozoic era, but in Cinema 4D it’s only now?! What have they been doing all these years?! A new symmetry? Judging by the youtube, Cinema 4D has the worst symmetry on the market…

Tiles
Reply to  Infograph
2 years ago

Have you nothing better to do than bashing Cine and praising Blender in every cine thread? What if i told you that Blender has as minimum as much flaws than Cine? Plus a whole bunch own problems by being open source?

I find this permanent war polemic disgusting. And i am not even a Cine user. This is a general 3D news page. Not a Blender must kill them all page.

Christian
Reply to  Tiles
2 years ago

So true, Tiles

William
Reply to  Tiles
2 years ago

Blender Cultists are everywhere, but its also true that corps are a mess when it comes to innovation and proper updates (one exception Houdini).

So long as corps drag and cheat their way out of the customers and user base, I can give blender cultists a pass on the hate.

My turn on Blender:

1 – Still has the worst user interface in history of 3d apps making even the notion of switching a real pain ( maybe Lightwave’s dual modules beats it in some areas)

2 – not even close to being the quality of swiss army knife that Max is.

Persuade to improve the above “shortcoming” and maybe your cult will have a better chance on expanding @Infograph.

Morris
Reply to  Tiles
2 years ago

They are really doing their best to scare pro users away from Blender, what kind of an idiot would want to deal with community like theirs.

Marco
Reply to  Infograph
2 years ago

I like Blender, a lot, and C4D not at all after the changes it went through in the past years. But this is not the best example you could have picked. Blender smoke sim is not fast, Mantaflow is just meh, even Blender aficionados have complained about it. The only hope for blender is the GPU smoke sim that that dev alone is developing on his own.

Blender’s fanboy can only see GN, because most of them are closer to engineers than creatives. And sure, while GN is great, the easiness that C4D still delivers is unmatched. There’s some people who still thinks everything has to be a math node. Well, I have news for these people: there’s an entire different category of professionals who focus on concept art, look dev, pitch frames, and for them spending hours developing tools is not their main objective.

SomeOne On The Internet
Reply to  Marco
2 years ago

Yes, this ^. I’m a beginner ( well , I’ve been a beginner for years now..) , and I’ve REALLY REALLY wanted to like Blender because, well, it’s free, which is quite convenient for sporadic uses when my art needs it. But as William said, it’s interface is just mind boggling bad. Hell, much to my surprise, i even found Houdini to be easier to grasp than Blender. I reluctantly subscribed to C4D , but its interface seemed designed by people who know a thing or two about user interfaces, You can come back to it months later and still can make sense of the interface ( and no, that’s not due to muscle memory, its due to a more intuitive UI ).
I still wish they had an Indie pricing like Houdini though.

William
Reply to  SomeOne On The Internet
2 years ago

Dont say that to blender cultists they will crucify you and burn you at the stakes : ).

I told them they need to start working on the interface 12 years ago if they want any real change. This was when blender was being revamped, they told me to F off and they doubled down adding sugar on top of the shitshow they had and calling it cake, a year after that they realized it wasnt working as well as they hoped, they finally announced that they will be redoing the interface, but it was too late, and still they didnt do much with it!

Funny enough i said the same thing to unreal engine 4 guys 6 yeats ago, that the engines interface was a bloated mess, they also told me to fuk off in the forums. 5 years later unreal engine 5 did exactly what i was advocating for and no one is complaining now, in fact they love it!

Man i should be a prophet!

Morris
Reply to  Infograph
2 years ago

Blender’s fluid sim is so basic and kinda bad.

ADVERTISEMENT

Latest Comments

  • Roger on Autodesk releases 3ds Max 2026
  • Squarei 3D on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • Tubesmokeguy on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • Guest (the original) on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • MauricioPC on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • G_L on Autodesk releases 3ds Max 2026
  • G_L on Autodesk releases 3ds Max 2026
  • Senorpablo on Autodesk releases 3ds Max 2026

Latest Features

1

Review of the Huion Kamvas 13 Pen Display for 3D artists

6

Archvis artists – what the hell do they do?

See All CGPress Features

Follow CGPress

Terms and Conditions | Privacy Policy | Cookie Policy
Copyright ©2000-2025 CGPress. All rights reserved.

About Us | Contact Us | Contribute News | Advertise
facebook
twitter
rss
wpDiscuz
Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}