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Software > Renderers | Software

Corona 6 release candidate 2 available

Aug 11, 2020 by CGPress Staff
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Chaos Group Czech has announced a new beta of Corona Renderer is available for testing. Release Candidate 2 includes the new sky model, new lens effects, the UVW randomiser map for hiding repeating textures, support for foam in Phoenix FD, a new adaptive environment sampler and more. See the announcement on the Corona forum. 

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George R
4 years ago

Lovely renderer, but incredibly unreliable and complete memory pig.

timkreu
Reply to  George R
4 years ago

Just curious, why is corona unreliable?

Badbullet
Reply to  George R
4 years ago

We were thinking of trying it out. Can you expand on what makes it unreliable?

Marcin
Reply to  Badbullet
4 years ago

Using Corona since alpha and I have no clue how someone would say this. It’s been much more stable than anything I’ve been using… and it’s well integrated in Max. And definitely a lovely renderer with good support.
Give it a try and see for yourself, I’d say!

Green and yellow flag
Reply to  George R
4 years ago

I not will feel shocked if that guy includes eevee, free cycles or another random free-blender-thing in the explanation…

Tim A
Reply to  George R
4 years ago

I would also like to hear why it’s unreliable as well. I’ve used it on several projects and it has been a reliable workhorse for me. I’m excited to try out the new Phoenix FD integrations.

George R
Reply to  George R
4 years ago

I say it’s unreliable purely because the chances of a render failing overnight, more often than not due to memory, is much higher than VRay. We do render rather large images (6000×4000) but that’s the standard, and that’s usually with memory conservation on and lightmix off, or down to 3 elements.

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