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Home Tutorials 3DS Max
Create an underwater explosion

Create an underwater explosion

by Paul Roberts
January 23, 2019
Reading Time: 1 min read
6

Jesse Pitela has released a short tutorial that demonstrates how to create an underwater explosion using 3DS Max and Phoenix FD. Watch it on Vimeo.

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Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Bart
6 years ago

This guy is making a preety good job as there are not many learning materials on PFD.

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Badbullet
Reply to  Bart
6 years ago

Agreed. Sometimes Chaos Group gives you the sample file, but never explain in detail what they did to achieve the results, leaving you to dissect the scene and spend hours comparing it to the default settings, and then experiment from there. Jesse at least explains for the most part what he is doing when changing settings, which helps those of us that have not done much atmospheric simulations.

Reply
Georgi Zhekov
Reply to  Badbullet
6 years ago

Hey,
Make sure to check out the tutorials section here – https://docs.chaosgroup.com/display/PHX3MAX/Tutorials

It gets updated quite often with detailed and step by step tutorials.

Reply
Badbullet
Reply to  Georgi Zhekov
6 years ago

Thanks, I never saw those. I’ll check them out. Though I’m suspecting the ones for 2.2 might not translate to 3.x?

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Georgi Zhekov
Reply to  Badbullet
6 years ago

Some of the 2.2 are still valid, some need some tweaking, but generally the approach will be the same 🙂

Reply
Garry
Reply to  Bart
6 years ago

Regardless of the quality of the tutorial (which seems pretty good) I would just point out that underwater explosions look nothing like this.

Reply

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