The new extension includes: ProOptimizer modifier for optimizing high-poly models (a reworked and enhanced version of Mootool’s Polygon Cruncher), 12 new Particle Flow operators (based on Particle Flow Tools: Box#1, featuring tighter integration with Max, improved memory and performance) and a ProSound toolset that incorporates multi-track audio capabilities with Maxscript support (Boomer Labs’ most useful Sound Trax plugin). What’s great news is that Autodesk has hired Oleg Bayborodin once again to develop software for the base Max application (or in this case to better integrate software he had already developed for Max), which could hint at ongoing efforts in that direction. Taking into account ICE-related developments on the Softimage front this would not be a bad idea.






