Aaron Dabelow has released his procedural geometry tool, DebrisMaker2 for 3DS Max. DebrisMaker2 allows users to create procedural objects for use in their scenes. Objects like brick, corrugated metal, crystals, gemstones, snowflakes, grass, gravel, leaves, logs, splinters, meteors, and many more. You can watch an intro video for DebrisMaker2 on Aaron’s Vimeo Channel, and he has graciously offered the tool for free on his website.
This… is… cool! 🙂
And this is why i like 3dsmax, the comunity is amazing. Incredible tool!