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DecalPlacer 1.5 for 3ds Max
MXtools has announced DecalPlacer 1.5, the latest release of its tool for 3ds Max designing for placing decals on objects. The new update adds a modernised UI, the ability to retain a decal’s aspect ratio, snap angles, the ability to resize a decal by corner or centre pivot, real-time projection of the decal mesh, the ability to create and edit “*.xml” decal files, plus a redesigned core structure with entries, layers and decals using three engines: DecalMesh, DecalProjectUV, and DecalCompMaps. Find out more on Gumroad.
Could you please also offer a perpetual license? $35 a year seems really expensive. Most 3Ds Max and Blender plugins are paid for once not with subscriptions as this would result in very high reoccurring costs for all used plugins together.
This looks awesome! 🙂