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Home Software 3DS Max
DecalPlacer 1.5 for 3ds Max

DecalPlacer 1.5 for 3ds Max

by Paul Roberts
February 18, 2022
Reading Time: 1 min read
2

MXtools  has announced DecalPlacer 1.5, the latest release of its tool for 3ds Max designing for placing decals on objects.  The new update adds a modernised UI, the ability to retain a decal’s aspect ratio, snap angles, the ability to resize a decal by corner or centre pivot, real-time projection of the decal mesh, the ability to create and edit “*.xml” decal files, plus a redesigned core structure with entries, layers and decals using three engines: DecalMesh, DecalProjectUV, and DecalCompMaps. Find out more on Gumroad. 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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OccultMonk
3 years ago

Could you please also offer a perpetual license? $35 a year seems really expensive. Most 3Ds Max and Blender plugins are paid for once not with subscriptions as this would result in very high reoccurring costs for all used plugins together.

Last edited 3 years ago by OccultMonk
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Shawn Olson
3 years ago

This looks awesome! 🙂

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