Demolition Master 1.1
Aug 14, 2012 by CGP Staff
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New features in AND_VFX’s destruction tool based on ThinkingParticles include:
-Bullet mass is now size relative
-On/off gravity for bullets
-Standard and custom bullet shapes
-Spin and spin variation
-Emit bullets from any 3d surface, following normal direction
-Breakable bullets on impact point
-Bullet debris
-Bullets now are visible on render by default
-Internal ThinkingParticles tool renamed to English
-Export enabled from Demolition Master UI
-Create Snapshot geometry from TP (not enabled on UI)
Watch a new features video and find out more on AND_VFX studio’s website.
-Bullet mass is now size relative
-On/off gravity for bullets
-Standard and custom bullet shapes
-Spin and spin variation
-Emit bullets from any 3d surface, following normal direction
-Breakable bullets on impact point
-Bullet debris
-Bullets now are visible on render by default
-Internal ThinkingParticles tool renamed to English
-Export enabled from Demolition Master UI
-Create Snapshot geometry from TP (not enabled on UI)
Watch a new features video and find out more on AND_VFX studio’s website.
Source: Eloi Andaluz