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FinalFluid released – new realtime fluid simulation tool for 3ds Max
Cebas has announced a the release of FinalFluid, a new realtime fire and smoke simulation plugin for 3ds Max.
The plugin runs on NVIDIA GPU cards using a “dynamic Eulerian fluid simulation system, used to create advanced smoke and fire effects, leveraging a Sparse Voxel Grid within an unbounded simulation domain”. According to Cebas, FinalFluid’s solver gets around the GPU memory restrictions typical of this kind of tool by allocating simulation blocks in a dynamic way to ensure that it only uses only memory in active regions of interest. Find out more on the Cebas website.
Experiments by Jignesh Jariwala
Looks really great, but someone should have a word with the marketing team!
I thought the same, the video is more like something from the Dodo with all the captions
Here are RnD videos I did during alpha run.
https://vimeo.com/687560653
Thanks Jignesh – added to the post!
cheers, it will be interesting to see how/if Chaos Group respond
I’ve been impressed with Embergen, but obviously doing it inside Max has advantages
Yeah it was very quick to do those RnDs. As preview is in realtime you can tweak a lot and try different look. Still it is in early beta.
That is pretty cool. Though with cebas, it’ll be yearly subscription pricing even if you need it for the random project once or twice a year.
wow. this tool will come quite handy.
also please check, extreme advertising memes on google images.
WTF, is wrong with that guy who did that marketing video?
Was he hiding in a cave on Mars for the last 100 years?
My eyes hurt!
Damn!
I wouldn’t go near his software even for free bitcoins!
Marketing team think 3d artists are kids on tik tok…from the nineties.
Very cool stuff!
– “A promo video is something the new intern could do, right?”
– “Yeah, it shouldn’t be too difficult”
– “Ok, let them do it and upload it to vimeo, ask someone from IT to give them the password”
isnt it Edwin, CEO who is always doing promo videos?
He has specific sense of humor.
This looks like a joke that only he finds funny.
Remember Mosquito Render? Was a good one too.
Anyway, good programming, bad packaging.
Marketing is not Cebas strength, XD.
However their tools are pretty good. Here the user Boban showcasing the speed of the tool using only 1.5Gb of gpu ram: https://www.youtube.com/watch?v=Yi4MXx4hmmE
Eloi, although I haven’t opened Max in years, I still like to see the progression of application and its tools. Even if it’s not for me. I appreciate that you are always kind. I think people forget that any new feature elevates everyone’s toolset.
So, its realtime, but you have to use a separate window for it?