FStormRender 1.1.0 is out
Dec 27, 2016 by CGP Staff
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Image by Romuald Chaigneau
New features in the GPU unbiased renderer developed by Andrey Kozlov include render elements (materials masks, objects masks, zdepth, normals, coordinates, ambient occlusion, wire, edges), material mask color for fstorm material, etc. FStormRender is compatible with Max 2014-2017, GPUs with CUDA support and compute model 2.0 or higher. It is available through rental-only licensing at €20.00 / month. More on FStormRender’s website.