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Tech & Research | Tradeshow News

Incorporating real-time ray tracing in Autodesk’s next-generation viewport system

Apr 20, 2021 by CGPress Staff
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In this GTC talk, Autodesk’s Henrik Edstrom and Mauricio Vives discuss the architecture and implementation of their next-generation viewport system and how they leverage DXR and Vulkan Ray Tracing to improve the visual quality and performance over our previous viewport experience. The system is used in 3DS Max, Inventor, Fusion 360, Revit, AutoCAD, and more. The video is available free on the GTC website, but registration is required. 


 

An earlier presentation specifically discussing the tech in 3DS Max

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3 Comments
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kaczorefx
3 years ago

Maybe a little too early to show off? The demos were just laughable 🙂

stan
Reply to  kaczorefx
3 years ago

one viewport to rule them all. nice try, Sauron.

JokerMartini
3 years ago

Pretty sweet tech demo and showcase of what you guys are working on. Keep up the great work. I know all that stuff takes time and a lot of collaborative efforts from all parties involved.

🙂

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