Discreet announced it has entered into a strategic development relationship with Microsoft to provide animation tools for the Xbox video game console. Discreet will provide architectural and feature changes to its award-winning 3D modeling, rendering and animation package, 3ds max, for Xbox game developers.
NVIDIA (who will provide the graphics processing unit for Xbox) is also working closely with Discreet to ensure that artists using 3ds max 4 to create game titles will have a working environment that mirrors the final version of Xbox.
Read the whole PR.
This press release seems to be a response to the one A|W issued a while ago:
Alias|Wavefront’s Maya Used To Create Top Four PlayStation 2 Titles Alias|Wavefront, announced that its Maya 3D animation and effects software was used to create the top four selling December 2000 titles for the PlayStation 2 (PS2). PS2 is the leading "next-generation" game console.
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