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KeenTools 2021.3 released with new blendshape pipeline and viewport stabilisation in Nuke

KeenTools 2021.3 released with new blendshape pipeline and viewport stabilisation in Nuke

by Paul Roberts
August 9, 2021
Reading Time: 1 min read
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KeenTools has released a new upgrade with several improvements and three new nodes that bring blendshapes to Nuke. Using these nodes it’s possible to create new geometry out of objects with similar topology and then animate it, without switching to another software. Users can also join animated geometries and mix them with different ratios. Geometry with blendshapes can be passed to GeoTracker, where a user can track it and then animate the blendshapes on the already tracked geometry. And finally, the FACS node creates 51 ARKit-compatible FACS blendshapes for FaceBuilder geometry right in Nuke, so it’s possible to animate a FaceBuilder head, or track it with FaceTracker and then adjust expressions using the blendshapes.

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In addition to the new blendshapes, this release also adds revamped viewport stabilisation in GeoTracker and FaceTracker that now stabilises the viewer around the object or around selected pins wherever they reside on the screen; both Nuke and Blender FaceBuilder versions have been reworked from scratch and got a new auto-reducing algorithm for pins that smoothes the facebuilding process; the Blender add-on now uses a local viewport with better performance and has user preferences; and a proper FaceBuilder for Blender updater was added alleviating the need to download and delete .zip files manually.

Find out more on the KeenTools website.

 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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