Khronos releases ASTC texture compression specification
Aug 29, 2012 by CGP Staff
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ASTC is a new standard in texture compression technology developed collaboratively at The Khronos Group. It enables deep reductions in GPU memory bandwidth and application memory footprint. ASTC supports monochrome, luminance-alpha, RGB and RGBA formats, as well as X+Y and XY+Z formats for surface normals, and provides the flexibility for any format to be encoded at any bit rate. More at Khronos.org.