New features in the open source Blender add-on for creating rigged 3D human and anime models include: skin editor, meta parameters, ability to load and save custom poses, professional light studio setup, etc. More on Manuel Bastioni’s website.
New features in the open source Blender add-on for creating rigged 3D human and anime models include: skin editor, meta parameters, ability to load and save custom poses, professional light studio setup, etc. More on Manuel Bastioni’s website.
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I just installed it and tested it, very impressive plugin.
Definitely a huge time saver for blender projects where you need humans.
Is there any difference in comparison with makuhuman (or how is it called)? I believe that this is made on makehuman… and thus makehumans has more features, right? This one has only one advantage- close implementation with blender, but if i dont use blender, makehuman is a better choice for me, correct?