Massive Prime 9 announced with a universal plugin
Aug 01, 2017 by CGPress Staff
Massive has announced at SIGGRAPH that version 9 of their crowd simulation software Massive Prime will feature a universal plugin to enable nearly any application to implement their own Massive support. In addition Massive Prime 9 will feature a new shader network feature enabling users to import, build and edit shading network within Massive, a new feature aimed at architectural visualisers called “Lanes as Generators” to simplify the process of creating agents who navigate architectural spaces, and a new horse with rider agent with over 100 movements and actions. Find out more about Prime on Massive’s website.