CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home Software 3DS Max
MaxFlow: A new scene management plugin for 3ds Max

MaxFlow: A new scene management plugin for 3ds Max

by Paul Roberts
September 4, 2023
Reading Time: 1 min read
20

TRViz has announced MaxFlow, a new plugin for 3ds Max that aims to simplify scene management through a node-based system. Core features include:

RELATED POSTS

Epic Games releases Twinmotion 2025.2 with Nanite support

Miauu releases Layer Colorizer for 3ds Max

Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription

  1. Node-Based System: MaxFlow uses a node-based interface for managing scene data, allowing users to switch between different lighting and compositions easily.
  2. Compatibility: The plugin is designed to work with 3ds Max and supports rendering engines like Vray and Corona.
  3. Batch Rendering: A state recording feature is included, enabling multiple lighting and rendering setups within the same Max file. This can be rendered and saved in one click.

The plugin offers a 30-day free trial and comes with customer support. It’s available for a one-time purchase, eliminating the need for a subscription. Find out more on Gumroad. 

ShareTweet

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

Related Posts

Epic Games releases Twinmotion 2025.2 with Nanite support
Software

Epic Games releases Twinmotion 2025.2 with Nanite support

October 2, 2025
Miauu releases Layer Colorizer for 3ds Max
3DS Max

Miauu releases Layer Colorizer for 3ds Max

October 2, 2025
Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription
AI

Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription

October 2, 2025
World Creator releases version 2025.1 with new biome system and more
Software

World Creator releases version 2025.1 with new biome system and more

October 1, 2025
Ornatrix makes its software free for students and educational institutions
Plugin News

Ornatrix makes its software free for students and educational institutions

October 1, 2025
Photoshop desktop 26.11 released
Photoshop

Photoshop desktop 26.11 released

September 30, 2025
Next Post
ILM’s The Mandalorian Season 3 breakdown

ILM's The Mandalorian Season 3 breakdown

Procreate Dreams announced

Procreate Dreams announced

Please read our community guidelines
Please read our community guidelines
20 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Solo
2 years ago

Memories of Zookeeper.

Reply
Waqas Zia Chaudhry
Reply to  Solo
2 years ago

It’s certainly a jungle out there

Reply
focegi
2 years ago

Unless Autodesk does this Internally on Max’s core code, all these plugins are destined to fail and not see mass adoption.

Reply
ad2023
Reply to  focegi
2 years ago

Autodesk will wait untill everyone is using Blender

Reply
Damm
Reply to  ad2023
2 years ago

Blender does not manage its lighting/rendering with a nodal workflow neither…
Blender is nice but many parts are quite old school, as mush if not much more than 3ds/maya.

Reply
9mm
2 years ago

How about Arnold?

Reply
darren_bushingwand
2 years ago

this won’t last and will never be updated – like most max plugins it will die unfortunately

Reply
DavidZ
2 years ago

Only negative comment? Plugin looks very well designed with very pleasant UI and no subscription. All thing you guys should like. We can be hopefully this keep growing into something very good. The people behind this also made the 3DMax SME SearchBar for free. Very cool stuff I would say.

Reply
JokerMartini
Reply to  DavidZ
2 years ago

I agree, very cool stuff. Not sure why the dweebs above need to just on here just to immediately negative about it all. It’s sad seeing comments like that, when people are just trying to help.

Reply
Hardleft121
Reply to  JokerMartini
2 years ago

Right? Very odd responses for any obviously useful tool.

Reply
spacefrog
Reply to  JokerMartini
2 years ago

Its simply tradition here. There simply can’t be any good thing arround max 🙂
I had to think a bit, but was’nt this the site once called maxunderground, i think i’m right ?

Reply
fianna
Reply to  spacefrog
2 years ago

@spacefrog – yes maxunderground, once upon a time, a long time ago 🙂

Reply
d_bway_1991
Reply to  JokerMartini
2 years ago

I don’t know Joker, a lot of your plugins (thinking of ATK toolkit) stopped development and had no updates or proper documentation.

Throwing stones in glass houses here.

I don’t blame you but its also a reason why we wont pay for small plugins that look like they will die and be abandoned.

Id rather pay more and get quality and assurance that the devs dont give up after 4 weeks.

Reply
Damm
2 years ago

This is something Blender should do for years, but they are stuck with their 2000s workflow forever.

Reply
MaxKing
Reply to  Damm
2 years ago

Blender is damn awful! I tried it for a while… you get to the same results, but it’s much more labor-intensive!

Reply
ad2023
2 years ago

The Tool looks good. But why is there still no nodebased native tool in max?

Reply
focegi
Reply to  ad2023
2 years ago

Simply put…
We don’t need another high level scene management for Max.

This needs to come from Autodesk, as a fully nodal Interface, where the user can do this -scene management- but also, Modifier stack connections, as well as material/motion/parameters/reactor/links/expression type of connections visually. All under one seamless UI. Not disconnected and limited plugins that sit on top of the existing archaic technology…

Reply
AD1111
Reply to  focegi
2 years ago

that is the way

Reply
Waqas Zia Chaudhry
Reply to  focegi
2 years ago

I would give my left arm for a material editor like Unreal Engine.

Reply
Max
1 year ago

I have justed received the following email from the developer :
“Maxflow was hacked so now everyone can use it for free
Today I know that maxflow is cracked, so I announce that 1.1 will be free to use forever, have fun.”

Reply

Recent Comments

  • paul on Miauu releases Layer Colorizer for 3ds Max
  • Jumanji on RenderMan 27 beta released
  • Animatect on Autodesk pitches AI future for media and entertainment at AU 2025
  • Jumanji on SceneLinter Pro: free scene validation script for 3ds Max
  • nomad on Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D

Popular Stories

  • Adobe faces lawsuit over clarity of subscription and cancellation terms

    Adobe faces lawsuit over clarity of subscription and cancellation terms

    0 shares
    Share 0 Tweet 0
  • Autodesk pitches AI future for media and entertainment at AU 2025

    0 shares
    Share 0 Tweet 0
  • OpenHDRI launches free CC0 library

    0 shares
    Share 0 Tweet 0
  • Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

    0 shares
    Share 0 Tweet 0
  • 3ds Max 2024 now available for download

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • Epic Games releases Twinmotion 2025.2 with Nanite support
  • Miauu releases Layer Colorizer for 3ds Max
  • Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
20
0
Join the conversationx
()
x
| Reply