Mental Ray for Maya 2017 public beta
Jul 27, 2016 by CGP Staff
0
|
After being replaced with Arnold as the default renderer for Maya, NVidia is supplying Mental Ray directly to Maya 2017 users as a public beta. The latest version of Mental Ray for Maya brings final frame rendering directly to the Maya viewport with progressive interactivity. High quality global illumination is now twice as fast as before with an easy to use GI-Next solution that’s controlled with a single quality slider. GI-Next is also GPU-accelerated, delivering a 10-20x speedup by adding just one top-end GPU. It only loads geometry into GPU memory, so texture-heavy scenes won’t slow you down. More on NVidia’s website. (Look for the ‘Enroll Now’ button to join the beta program.)