TreeMatoGraph 0.4.7 by Borislav Petrov – A graphical interface to the Material Editor. It lets you visualize and edit maps/materials relationships and quickly navigate the Material Editor. Latest additions include: support for Darkling Simulations’ SimbiontMAX shaders, support for Brendan Duncan’s MAXShade, fixed infinite update loop after Options dialog, etc.
Layer Interface 0.3 by Harry Dechering III – Another scripted interface for the Max 5 layering system, this one adds some great features for handling objects/layers. 0.3 update: added sticky Viewport sidepanel, sticky object Display properties sidepanel. (incl. toggle macroscript) and simple icon for LayerInterface.
Polymagus 2.0 beta 005 by Herman Saksono – A set of tools to assist polygon modeling and enhance 3ds max Poly Object tools. It consists of: Paint Selection, Blend Edges, Draw Poly, Join Edges, Average Vertices, Separate Poly and Explode Poly.
PolySculptTool 1.1 update 003 by Herman Saksono – A mesh sculpting tool with brush based interface. New in update 003 are code fixes that eliminate memory leaks and wrong displacements on rotated objects.
Octal Menu System (Under Development) by Herman Saksono – An interesting interface experiment to create an alternative menu system for 3ds max 5. Unlike the quadmenu, it displays eight icon-based menus, which is suitable to access frequently used commands.
BevelMan 0.3.0 by Borislav Petrov – Lets users apply Bevel, Extrude, Outline and Inset in a very quick way with interactive control over extrusion height, outline amount and normal modes. It works with EditablePoly objects (with or without modifiers on the stack) in 3ds max 5 only.


