Nuke 13 released
Foundry has announced the release of Nuke 13. Perhaps the most eyecatching feature is a new machine learning framework that allows user to create bespoke effects directly in NukeX with promises of high-quality results in relatively little time.
Other features include the introduction of Hydra support to Nuke’s 3D viewport; Sync Review has been extended and annotations added to HieroPlayer. CopyCat and Inference enables users to use machine learning for removing motion blur, increasing resolution, and more; performance has been optimised and industry-standard libraries have been updated; plus much more.
To see a full list and demo videos of what’s new, visit the releases landing page.
Very poor and practically hollow update
lmao yeah pretty much like all foundry releases. Stale.
The AI stuff is cool, great sales pitch but most likely unusable in production at scale. For now, no doubt AI will improve. But tracking marker cleanup has tried and tested methodologies where you dont need to babysit the output constantly.
Hydra viewport but no Hydra render, wouldnt want to cannibalize on Katana right ?
Third/second times the charm with motion deblurring.
Venture Capital firms completely blew nukes forward thinking and sense of practical application.
Glad we got off “maintenance” after Nuke 11.
Normally I’d agree with you on Nuke releases. But this one is actually pretty massive, even if just for the CopyCat node.Having already run it through its paces on a couple of shots I can tell you that it has the potential to save hundreds of thousands of dollars on certain tasks in feature work. Just take a look at the eye color replacement as a simple example (video about half way through the article).